Drag Drive Simulator V1.1.7 makes modifications a current player task by officially naming a total RimsType rework and manual input via textbox. Use the new interface as a controlled editing tool, not as a source of magic values. The official description does not publish valid ranges, prices, refund rules, or performance effects.
This guide focuses on operations that remain useful across vehicles: enter the correct menu, preserve the original state, change one field, confirm that it applies and persists, test the result, and recover when it does not.
Before opening the menu
Park somewhere that lets you inspect the vehicle and make a short repeatable drive without blocking other players. Record the vehicle name as displayed, server version, current visual state, and any saved setup. If the game provides save slots, confirm what a slot contains before overwriting it.
Take a screenshot or written note of every field you intend to touch. A reset button may return a category to a default rather than your personal previous state, so the original value matters.
Test the RimsType rework
Open the current vehicle modification interface and locate the rim or RimsType control. The label, category nesting, and available list may vary by vehicle. Do not assume every vehicle supports every rim.
Select one alternative and read any visible price, access condition, or confirmation before applying. After the change:
- Inspect both sides and front/rear fit.
- Turn the steering and look for clipping or offset.
- Exit the menu and confirm the choice remains.
- Respawn or reload only if you know how to restore the original.
- Repeat the same short drive used for the baseline.
If the vehicle feels different, switch back to the original rim and repeat several runs. Keep the result as an observation until it reproduces; do not label a rim faster or lighter from appearance.
Use manual input carefully
The official update says a textbox can accept manual modification input. Start by reading the current field and copying its format. Enter a small nearby value, apply it, and observe whether the game accepts, rounds, clamps, rejects, or resets it.
Do not paste formulas, scripts, extreme values, or text promoted as a glitch. Manual input improves precision inside the intended UI; it does not verify that every number is safe or supported.
When a value fails, capture the exact message and restore the previous setting. Change only one punctuation or numeric detail at a time if you are identifying a format.
Separate visual and performance tests
For a visual test, inspect appearance, alignment, clipping, animation, and persistence. For a performance test, keep the route, controls, vehicle, and every other setting fixed. Run several baselines and several modified attempts.
Useful observations include launch consistency, steering corrections, shift behavior, whether the vehicle reaches a limit early, and finish condition. A single top-speed screenshot with no route or baseline is weak evidence.
If the modification is meant only for roleplay or appearance, that is a complete purpose. It does not need an invented performance benefit.
Save and restore
Before using Save, Load, or a preset, verify that the current V1.1.7 interface still exposes it and what it stores. Older indexed V1.1.6 wording names save/load features, but a new update can change behavior.
Use a fresh slot when available. Apply the change, leave the menu, reload the vehicle, and confirm the expected fields return. Keep a known-good baseline until the new setup survives a full session change.
If a vehicle becomes difficult to control, restore the recorded values or a known-good save. If the interface will not restore, respawn the vehicle and avoid further purchases until the current reset behavior is clear.
Build modifications by purpose
For a city or RideGO vehicle, prioritize visibility, control, and a stable saved setup. For a showcase build, prioritize consistent visual style and clipping checks. For a race practice build, prioritize a repeatable baseline and small performance changes.
Do not combine a new rim, unknown manual value, copied ratio, and different vehicle in one step. A good build is understandable enough to repair.
Common modification failures
- The selected option does not support the current vehicle.
- The manual value uses a rejected format or range.
- The value was edited but not applied or saved.
- A load operation restored an older setup.
- Respawning reset a field that was not persistent.
- Multiple changes made the cause impossible to identify.
- A community preset used a different vehicle or update.
Work backward from the last confirmed state. Restore one field, reload, and retest before changing anything else.
Modifications FAQ
Where is the manual textbox?
V1.1.7 confirms the feature, but this source does not freeze a menu path that may differ by vehicle or device. Open the vehicle modification categories and use the current labels.
What values should I enter?
Begin with the current visible value and small nearby tests. No universal accepted range or best value is verified.
Can I undo a rim change?
Record the original RimsType and inspect the current restore or selection behavior before applying. Refund and reset rules are not asserted.
Do modifications save automatically?
Do not assume they do. Exit, reopen, respawn, and verify. Older save/load wording is historical until confirmed in V1.1.7.
Can a textbox value improve racing?
Possibly, depending on the field, but the official update does not state an effect. Use a controlled repeated test.
Evidence checkpoint
The rims rework and manual input are Official through the August 2 V1.1.7 description. Modification vocabulary and test ideas are supported by current independent guides. Exact menu paths, ranges, prices, refunds, persistence, and performance effects remain Needs in-game testing.